Monday, 9 February 2009

3D male

2nd attempt at modelling a character. Turned out better than I expected, but tis still rubbish lol. Constructive criticism is welcome.

7 comments:

toma li said...

yo that aint too bad foryour 2nd attemnpt, id reccomend getting your hands on models from real games (pc games that are mod friendly are usually a good way of getting em into max) rip em apart, see how there built. study the joints and where the polys are distributed. thats the best way i found to gete to grips with it.

Darktaylz said...

2nd attepmt? Nice. My first female is in the same state although mine has a huge head and small hand syndrome. But yeah. And i agree with the above person, even though the same can be said to me my arms are a little skewed but there not too bad.

I NEED TO DO A MALE!!! Once the female is perfect :D

kiss my Beard said...

http://www.poopinmymouth.com/tutorial/tutorial.htm

"Low Poly Character Series: Massing Out Forms"


Follow this entire tut series, thers 9 intotal but only if u wanna rig it aswell. This should be standard for anyone on any 3d course otherwise whats everyone doing lol...

Zongyi Chen said...

@ Tom: Cool, thanks for the info.

@ Aimee: Heh. Nice.

@ Kiss my Beard: Oooh yes, I need to look at those tutorials! Thanks :).

Mitch said...

draw topology lines on my lazy bum and model that :P

Zongyi Chen said...

On YOUR bum?!!? Euurrgghhhh *runs*

Zongyi Chen said...

On YOUR bum?!!? Euurrgghhhh *runs*