Showing posts with label zbrush. Show all posts
Showing posts with label zbrush. Show all posts

Wednesday, 29 December 2010

Aviator WIP

Currently working on the aviator character based on Outso's concept, which I really like. Work-in-progress Zbrush sculpt:

Monday, 15 November 2010

Laocoon sculpt WIP

Hello, I realised I haven't posted in awhile so here's something I've been workingn on recently. I am enjoying the sculpting project a lot and it's feels fresh and different to sculpt a character who's already in a pose.

This is still a very early work-in-progress image, and critiques are most welcome on the anatomy and muscles. I am aware of positioning errors such as his left hand (our right) not in the right angle. The head is a separate file so I photoshopped it onto the body.

Reference here: http://upload.wikimedia.org/wikipedia/commons/1/17/Laocoon_Pio-Clementino_Inv1059-1064-1067.jpg

Thursday, 26 August 2010

Old man head sculpt

Was aiming to create a guy in his 40s. I... may have over done the skin pores?

Tuesday, 8 June 2010

Work in progress pics of my male character

Zbrush sculpt, started off with a model imported from Max:


Normals baked onto low-poly. I just wanted to see it in Max:


Now I'm working on the clothes:

Sunday, 30 May 2010

Zbrush head

I am currently finding Zbrush extremely relaxing to use and less frustrating than 3D Studio Max. Sculpting in Zbrush feels more "artistic", whereas Max seems more technical to me. I still enjoy using both, but now I am much more comfortable with using Zbrush than I was before, thanks to Cam's wonderful sculpting lessons.

I sculpted this man head a couple of days ago and I'm currently building his body in Max to import into Zbrush later.


Wednesday, 20 January 2010

Female head Zbrush

Screenshot of my Zbrush sculpture of a female head so far. I based some of her features on various actresses. I hope she's a bit more realistic-looking than the Max version in my previous post!

The symmetry tool in Zbrush was being odd for this one, the line wasn't really in the middle so some parts of her right side (our left) aren't exactly the same as her left side... that's why her nose looks wonky :\

Thursday, 3 December 2009

A few attempts later...

NOW she looks more like me... I hope.

Wednesday, 25 November 2009

The joys of Zbrush!

I started giving Zbrush a try last night - it was frustrating at the start (like with all new programs, heh), but this morning I got a little more used to it and now I'm quite enjoying it!

My face (or an attempt at it):


Quickly painted my hair onto it in Photoshop as I don't like being bald...hehehe:



I don't think it looks like me >_>. Lots more need to be done, like the cheekbones and forehead, and the features probably need more tweaking too.