Showing posts with label personal art. Show all posts
Showing posts with label personal art. Show all posts
Monday, 19 July 2010
Moon sculpt
WIP progress of a bust sculpt I'm currently working on. Sailor Moon was one of my childhood heroines :P. Reference here.
Labels:
3D,
anime,
bust,
fanart,
female character,
personal art,
sculpting,
work in progress
Tuesday, 2 February 2010
Jack Sparrow and "generic" head
Tried a more realistic-looking face this time.

Previously I did this one which was a made-up character head (but based her features on various actresses):

Previously I did this one which was a made-up character head (but based her features on various actresses):
Labels:
3D,
female character,
male character,
modelling,
personal art,
portraits,
renders,
wireframe
Thursday, 12 November 2009
Blitz lecture, uni and personal work so far
Yesterday we had a visitor from Blitz Games Studios to give us a lecture. I thoroughly enjoyed it, his words were very inspirational to me and have motivated me even more into becoming a better artist. I feel like I'm now filled up with energy and a strong urge to make 20 head models just to get that one good model. I made a head model after returning home from the labs yesterday - which turned out looking terrible as expected, but hey, I'm going to model another and another and another and another.
Here's an update on some of the university work I've been doing so far. I've chosen to create a Balloon Taxi in the city of Batmunk Gompa, from Philip Reeves' Mortal Engines novel. Though overall simple in design (being just a hot air balloon), it has some interesting details which I enjoyed modelling:

8,178 triangles.
2D final pieces:


And some personal work in its current work-in-progress stage. My little obsession with Hanfu kicked in a couple of weeks ago and I've been painting this on and off in between uni projects (critiques are highly welcome).
Here's an update on some of the university work I've been doing so far. I've chosen to create a Balloon Taxi in the city of Batmunk Gompa, from Philip Reeves' Mortal Engines novel. Though overall simple in design (being just a hot air balloon), it has some interesting details which I enjoyed modelling:

8,178 triangles.2D final pieces:


And some personal work in its current work-in-progress stage. My little obsession with Hanfu kicked in a couple of weeks ago and I've been painting this on and off in between uni projects (critiques are highly welcome).
Labels:
2D,
3D,
inspiration,
lecture,
modelling,
obsession,
personal art,
projects,
work in progress
Thursday, 14 May 2009
Female character done!...ish
Saturday, 9 May 2009
3D female head
Thursday, 7 May 2009
More V for Vendetta Work in Progress... and another fanart
Not entirely finished yet, I still need to do more of his clothes folds, fix his hair and work out how to make his knives look like shiny metal............
Monday, 27 April 2009
V for Vendetta 3D model and fanart
Wednesday, 1 April 2009
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