Thursday, 19 November 2009

Speedmodelling

Speedmodelling! 15 minutes each.

Wednesday, 18 November 2009

CHOOSE YOUR DYNASTY WARRIOR!

... I mean, choose the outfit design you like for my self-portrait in Mortal Engines theme (the items of clothing can be swapped around). Pilot of an airship, Eastern style:



Whoo, choosing to be a citizen of Shan Guo gives me an excuse to dress myself in a Hanfu-style outfit! Heh. I just love the fact that the name "Shan Guo" is a reference to Sanguo yanyi, aka "Romance of the Three Kingdoms" which I have been obsessed with for over a year now (the Dynasty Warriors games are based on this historical novel).

And my city is now complete!





Thursday, 12 November 2009

Blitz lecture, uni and personal work so far

Yesterday we had a visitor from Blitz Games Studios to give us a lecture. I thoroughly enjoyed it, his words were very inspirational to me and have motivated me even more into becoming a better artist. I feel like I'm now filled up with energy and a strong urge to make 20 head models just to get that one good model. I made a head model after returning home from the labs yesterday - which turned out looking terrible as expected, but hey, I'm going to model another and another and another and another.

Here's an update on some of the university work I've been doing so far. I've chosen to create a Balloon Taxi in the city of Batmunk Gompa, from Philip Reeves' Mortal Engines novel. Though overall simple in design (being just a hot air balloon), it has some interesting details which I enjoyed modelling:

8,178 triangles.

2D final pieces:



And some personal work in its current work-in-progress stage. My little obsession with Hanfu kicked in a couple of weeks ago and I've been painting this on and off in between uni projects (critiques are highly welcome).

Tuesday, 3 November 2009

3D environment project - bottom of city

I've finally finished my 3D environment project. I had a lot of fun with this one and it's made me enjoy making environments more, but I'm glad to move onto the vehicle project so that I can create something on a smaller scale.

Wireframes:


Renders:19, 580 triangles.

Monday, 19 October 2009

First post of Second Year, and some final pieces

So here is my first post for Second Year at my Game Art course! Here are the finals that I’ve done so far, two from Abbey Park:


We’ve also been told by the tutors to study the masters and reproduce their works… for this, I chose Rembrandt and Turner. I really like Rembrandt’s portraits and enjoyed imitating Rembrandt’s portrait of Johannes Wtenbogaert. I find that a lot of his paintings have very rich colours against a darker background, which are a pleasure to look at especially the light and shadows. Since I like drawing people very much, I find his art highly intriguing.

My reproduction of Rembrandt's portrait of Johannes Wtenbogaert, 1633.


And reproduction of Turner's Chichester Canal, 1815.

Wednesday, 30 September 2009

Images from my Henry VIII summer project

Here are some quick renders of my Henry VIII dining hall! Almost done. I'd put a lot more chairs and various things on the table but I'm already very close to the tris limit.

Wednesday, 2 September 2009

Strip-modelling now.

So! This is my first experiment with strip-modelling the face. I love strip-modelling now. His lips look nice...

The sides and back of the head are really screwed up......................................... will fix that later.

2,090 triangles.