I almost posted this accidentally into the Game Art speed blog, thankfully the tag previews alerted me ("LOL POKEMON").
Well here are some renders of my self-portrait model. I kind of like it and dislike it at the same time.
5,507 triangles.
Sunday, 6 December 2009
Renders and wireframe of self-portrait model
Labels:
3D,
character,
character design,
female character,
modelling,
projects
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4 comments:
Good job, your wires are looking better. Likeness is almost there! I'm sure the next time you do a self portrait it'll be spot on ;)
Keep working hard!
Thanks :). Heh yeah, I'd like to re-do this project again some time in the near future XD.
It looks really nice with the texture!
One teeny crit, your cheeks have alot more definition, they're less round. They frame your face and make your eyes look big... Try and catch that more next time, maybe?
^^ love the poses!
@ Aby: Thanks :). Lol ok, I shall lift those verts up around my cheeks XD.
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